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Scheduled Maintenance on August 5th

Aug 2, 11

amoebaOS will be down for maintenance for a very short time this Friday evening (depending on your timezone).  The downtime should not last long, and will commence at 12pm EST (6am UTC).  We apologize in advance for any inconvenience.

No More Beta Codes

May 24, 11

Yes, it finally happened.  

amoebaOS is officially in public beta. That means we're no longer requiring that you request an invite code through our forum - anyone can register for free.
This comes alongside another piece of news, which is our very recent entrance into the Chrome Web Store. It's a great opportunity for us, and a great way to improve your experience too.

A decision was made, a call was called, and here we are in public beta.  Grab a drink, tell your friends, it's going to be a wild ride.

amoebaOS on the BlackBerry PlayBook

Apr 6, 11

This is an exciting time in the mobile space, and it's great to see new devices enter the market with such excellent support for web standards.  There were only a few minor glitches to work out before the full desktop version of amoebaOS was running perfectly on the new BlackBerry PlayBook!  Running a desktop-like OS on a table might seem weird, but we've had a lot of requests for that exact setup (similarly with ChromeOS, too).  Perhaps the way of the future is to buy a web-enabled device that provides extremely simple productivity functions, and then use an online OS like amoebaOS to gain access to desktop-like functionality only when you need it.

Is there a device or OS you want to use amoebaOS on that we don't currently support? Let us know, and we'll do our best to get amoebaOS running on it.

We've Changed Our Logo!

Apr 1, 11

We've decided to take a different direction with the amoebaOS brand. Here's a sneak peek of our new logo:

New Slogan / Tagline:

amoebaOS is an online Operating System that gives you salmon-like powers using the cloud.  We call it the salmon-cloud. With this newfound power, our beta testers are capable of amazing salmon-ey stuff:  

editing pictures (like a salmon!)
listening to music (like a salmon!)
creating apps (very much like a salmon!)

As you can see, it's a pretty great fit, since amoebaOS was already very closely related to the salmon.

Let us know what you think in the comments!

amoebaOS Bandwidth, Direction and Tech

Feb 19, 11

Note: I posted this to the forum, but I feel it should be a little more public than being buried in whatever thread that was.

amoebaOS is not like a traditional web application where your front-end code requests small bits of information from the server customized to its needs. Instead, it implements a remote Filesystem - which means things like saving or retrieving settings or content is done on a file-level. If you wanted to know what color for text someone has specified in settings in an app, you have to pull down the whole settings file just to get at that little bit of info.

There's a solution though. Much more aggressive caching is going to help with this. Right now apps are always requested from the server as if there might be changes (it's possible, because you can run apps while editing them). With the addition of two-way communication with the server, this will become completely obsolete. If a file is open, the OS will then be sent notifications if changes are made to that file (until it is closed). That means the app launcher doesn't have to ask the server for an app it already has, it can already tell if the app has been modified or not. The same is true for files. If an app is reading preferences from a file, it will be able to request that file a million times and the file will only be downloaded once (assuming it doesn't change). 

Also, another really cool feature coming is client-side file awareness. Like I talked about above where the server tells your browser a file has been changed, your browser will also be able to do the same. If an application saves a file, the system will store that as the cached version of the file. Then when something else goes to access it, the cached version is used. It's going to increase RAM usage a bit, but there's a solution for that too!

WebkitSQLite and HTML5 LocalStorage. Right now, when apps want to store a big chunk of data, they store it in-memory (seem a bit weird? it's actually the norm for web apps). So, to aid in killing this silly pattern, I'm going to be writing an extremely generic sandboxed cache API. Each application gets it's own cache when launched, and it can storeany information in that cache (literally anything: files, prefs, JSON, etc). When the application is closed, the cache is cleared. In Chrome, Safari, Firefox, Opera and IE9 this cache will use no RAM at all. This will be a massive reduction in the overall memory footprint of amoebaOS. In Internet Explorer 8 and below, the cache will be store in-memory because the read/write speed on their DOMStorage mechanism is terrible.

Anyway, the cache stuff is actually a pretty quick thing to add so count on that coming sooner than later. The filesystem additions, new Filesystem API and push API are already started, I just need a big chunk of development time in order to finish and test them (it's crucial they work perfectly and don't break compatibility with current apps).

Oh. Did we Mention We're in Beta?

Oct 15, 10

Looks like that might have slipped through the cracks a bit.  
It's true, amoebaOS has been in beta since April, and we're always accepting new people over at the forum.  

Stop in and introduce yourself, and we'll let you know what's up.

More posts coming soon. 
In the meantime, beta tester funstuff has started his own amoebaOS blog! You can check it out at amoebaos.blogspot.com.
The Overhaul Dec 18, 09